Notes on H.P. Lovecraft
Friday, May 9, 2025
The Haunted Life of Edgar Allan Poe
Saturday, February 1, 2025
Good Friends of Jackson Elias interview, part 2
It's out!!!
Haunted Landscapes on Good Friends of Jackson Elias
In this part of the interview, I talk with Matt Sanderson and Scott Dorward about the idea of haunted landscapes, how it's not the same idea as hauntology, why ghosts have nothing to do with it, and how it ultimately points to both Lovecraft and Call of Cthulhu.
I hope you find it as delightful to listen to as I found it to record!
Wednesday, January 29, 2025
I'm delighted to share the new episodes of Gunpowder and Glass, the AP that I'm in on WasabiBurger's channel and Patreon. Gunpowder and Glass takes place in Pyrrhion, Wasabi's world set in the Worlds Without Number RPG system.
The first episode has Bernard's character on an adventure (Bernard's a Discord buddy, I've no idea of his last name):Gunpowder & Glass - Worlds Without Number Actual Play #1
The episode below (second in the series) has Martin's character, a good-natured but vaguely slippery type, on his own adventure (Martin's a Discord buddy as well):
Gunpowder & Glass - Worlds Without Number Actual Play #2
And the third episode is mine!
Gunpowder & Glass - Worlds Without Number Actual Play #3
I play Amethelia Vexx, a courtesan-turned-necromancer who's joined the Venators because they seem like they're doing good in Pyrrhion.
Another player, Dan, has episodes of his own, soon to be published, and future episodes have our four characters together for an adventure. Consult the oracles for visions of the future posts to come.
I keep this video on my desktop to remind myself that I needn't be like the others. I'm sure other people are holding on to it, too.
Here's the source of the video. I thank Mr. Rodney kindly.
Monday, November 18, 2024
Ripples from Carcosa: H.P. Lovecraft, Haunted Landscapes, and True Detective
RIPPLES FROM CARCOSA: H. P. LOVECRAFT, HAUNTED LANDSCAPES, AND ππππ πππππππππ by Heather Miller. Cover by Dan Sauer Design.
Hippocampus Press link to book
The first season of the show ππ³πΆπ¦ ππ¦π΅π¦π€π΅πͺπ·π¦ (HBO, 2014) is one of the most compelling amalgamations of horror, detection, philosophy, and personal conflict ever presented on television. The show’s creator, Nic Pizzolatto, has drawn upon a wide array of sources for the eight episodes of this season, which starred Matthew McConaughey and Woody Harrelson as two police detectives investigating mysterious deaths in an impoverished region in Louisiana.
In this pioneering study, veteran weird fiction scholar Heather Miller has unraveled the complex network of influences that made True Detective so memorable. First and foremost, there is H. P. Lovecraft, whose rich pseudomythology underlay the entire series. Then there is Robert W. Chambers, whose “King in Yellow” mythology was utilized in a profound manner by Pizzolatto. Finally, there is the fiction and philosophy of Thomas Ligotti, the modern-day apostle of pessimism and anti-natalism.
In successive chapters, Miller dissects each of these influences, drawing upon her extensive knowledge of primary and secondary sources. She understands that the show, aside from merely drawing upon past literature, also makes keen statements on such contemporary issues as environmental degradation and domestic trauma. Her conclusion—“It is necessary that we be the bad men sometimes so that the light can win”—exhibits the paradoxical morality embedded in an unforgettable instance of modern media.
Sunday, November 17, 2024
Guest host on The Good Friends of Jackson Elias!
Many thanks to Scott Dorward and Matt Sanderson of The Good Friends of Jackson Elias for having me on as a guest host!
We talked about my book Ripples from Carcosa: H.P. Lovecraft, Haunted Landscapes, and True Detective and connected a lot of the ideas in it to the TTRPG Call of Cthulhu via scenario writing, scenario structure, themes, and numerous other topics. It was a delightful conversation. I hope you enjoy listening to it half as much as I enjoyed being a part of it!
Thursday, July 18, 2024
Clive Barker's Undying!
Update: This says something about me that is unpleasant, perhaps, but I just came across my copy of Undying. I don't know where I'd find a system that would run it.
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I've been wrecking my brain trying to remember the name of this game.
Clive Barker's Undying (Wikipedia)
(images from Wikipedia)
I was crap at it, but god, did I love the aesthetic.